Voyage 01 · Dark Fantasy Feature
Resurrected without her memories, a feared goddess of death must uncover the truth of her violent past and master her returning powers before her immortal father raises the dead to conquer Planet Havaiki.
Premise
Sina — daughter of a fading lineage, keeper of a rite few remember — stands between two collapsing worlds. As colonial forces tighten their hold on the islands, the spirit allies who once protected her people begin to retreat into legend, and a rival power moves to claim what's left behind. Sina's choice to hold the old ways alive, at personal and spiritual cost, becomes the fault line the entire story turns on — a war fought as much in chant and memory as in open conflict.
World & Characters
Last keeper of a spirit-rite passed through her lineage, forced to choose between tradition and survival as her world is pulled apart.
Ancestral guardians retreating from a world that no longer remembers how to call them — Sina's last line of defense, if she can still reach them.
An occupying power indifferent to what it's erasing, closing in on land and belief alike — the pressure that forces every choice in the story.
A displaced stronghold of allied peoples, half-myth and half-fortress, holding the line as the old world runs out of places to retreat to.